Two Axis support for Tilt
This feature converts coordinates from tilt sensor to joystick native 2axis coordinates in range from -1.0 to 1.0.
Tilt supports rotating like a steering wheel and tilting from or to player.
Left and right

Left and right direction is controlled with "active angle". This angle tells how far we must rotate our device to sides if we want reach the joystick's edge -1.0 or 1.0
0 - active angle
Up and down

Up/down means forward and backward. These directions are controlled with three angles (see points 1, 2 and 3 on the image).
•0 - means our device lies on the table
•4 - means our device is exactly against our face
•1 - start of the active angle. Everything below is converted to joystick's value -1.0
•3 - end of the active angle. Everything over is converted to joystick's value 1.0
•2 - middle of the active angle. Everything between start and end of active angle means joystick's range from -1.0 to 1.0. Middle controls how smooth
will be forward and backward direction